AR Glasses Will Replace Smartphones: Oliver Edsberger


Technology is infinitely expanding: the internet-enabled digital gadgets are becoming smaller and smaller and more (imaginable and unimaginable) innovations are innovated by researchers and scientists. Oliver Edsberger, the Head of AR/VR Visualization at HiQ in Gothenburg, predicts the countdown of the usage of smartphones have begun. He says the smartphones will be replaced by AR glasses. He points out that the AR glasses will be more user-friendly than the smartphone and will the primary digital interface with a keyboard in the air (holographic screen).


Augmented Reality (AR) is live direct or composite view of the physical or the real-world environment superimposed with virtual elements. Virtual Reality (VR) is replacing the physical world stimulus such as light, sound, taste, touch, and even smell with a computer generated sensations. AR & VR are the human interface to the latest tech trends in IoT, Security, AI and Sensor networks, smartphones and in glasses.

In an interview with, Oliver shares the future of AR and their scope in enriching the lives of people in their day to day life ranging from education to entertainment. He talks about the impact of technologies on society and how they can augment the real life experiences such as learning with the help of AR & VR, visualization of data among others. Oliver leads a team at HiQ office in Gothenburg. The team focusses on ‘everything cool around 3D & VR’.

Oliver Edsberger: Scientist, Motivational Speaker, Entrepreneur

Listen to the podcast: Oliver talks about technology, impact of technology on society, the future of smartphones and AR glasses, the atmosphere for software development in Gothenburg and in Sweden, and how technological innovations are beneficial to the society.


Oliver is an investor and shareholder in the 2nd Spintop Venture Fund (potential candidates in and around Gothenburg have an opportunity to team up with him). He is also a motivational speaker especially on entrepreneurship. He has felicity in English, Swedish or German. In his previous role, he led the development of Autodesk’s automotive visualisation technologies with an international team of about 15 engineers. He designed and developed real time ray tracing system from bottom up with world’s first direct NURBS support (patent pending). He has a PhD in Computational Visualistics from the University of Koblenz-Lindau in Germany.

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